home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
TeX 1995 July
/
TeX CD-ROM July 1995 (Disc 1)(Walnut Creek)(1995).ISO
/
macros
/
latex209
/
contrib
/
textyl
/
psrc
/
textyl.pas.ac
< prev
next >
Wrap
Text File
|
1993-11-07
|
21KB
|
1,001 lines
k := r + 5;
end;
3: begin (* cmsl10 *)
labtfmnam.str[r + 3] := 's';
labtfmnam.str[r + 4] := 'l';
labtfmnam.str[r + 5] := '1';
labtfmnam.str[r + 6] := '0';
k := r + 6;
end;
4: begin (* cmtt8 *)
labtfmnam.str[r + 3] := 't';
labtfmnam.str[r + 4] := 't';
labtfmnam.str[r + 5] := '8';
k := r + 5;
end;
5: begin (* cmsl8 *)
labtfmnam.str[r + 3] := 's';
labtfmnam.str[r + 4] := 'l';
labtfmnam.str[r + 5] := '8';
k := r + 5;
end;
end; (* case *)
labtfmnam.str[k + 1] := '.';
labtfmnam.str[k + 2] := 't';
labtfmnam.str[k + 3] := 'f';
labtfmnam.str[k + 4] := 'm';
labtfmnam.str[k+5] := chr(32);
labtfmnam.len := k + 4;
gettfm (labtfmnam, design, p1, space, p3, p4, p5, p6, p7, cksm);
LFontsDefd := LFontsDefd + 1;
if (LFontsDefd > SizLFontTable) then
begin
complain (ERRREALBAD);
writestrng(labtfmnam, true);
writeln(logfile,'---not loadable. Size of Label Font table too small');
writestrng(labtfmnam,false);
writeln(' cannot be loaded. Too many label fonts. Table too small.');
jumpout;
end;
i := LFontsDefd;
new (LFontTable[i]);
with LFontTable[i]^ do
begin
strcopy (labtfmnam.str, FontName.str, labtfmnam.len);
FontName.len := labtfmnam.len;
Cksum := cksm;
DesSize := design;
internalnumber := style;
spacewidth := space;
DVIFontNum := GDVIFN +1;
Isdefined := false;
end; (* with *)
GDVIFN := GDVIFN + 1;
fonttobedefined ('L', i);
GetLabFont := i;
99:
end;
{------------------------------------------------}
function vectangle (dx, dy : integer) :real;
begin
if (dx <> 0) then
vectangle := arctan (dy / (dx * 1.0)) * RADTODEG
else
begin
if (dy > 0) then
vectangle := 90.0
else
vectangle := -90.0;
end;
end;
{-----------------------------------------------------------}
procedure definevectors (* var Vec: pVectFontInfRec *);
var units : real;
begin
units := Vec^.MaxVectLen / 16.0;
with Vec^.FontInfo[ 0] do begin
Cht := round( 15.9688 * units);
Cdp := 0;
Cwd := round( 0.9981 * units);
Angle := 86.4237;
end;
with Vec^.FontInfo[ 1] do begin
Cht := round( 15.8764 * units);
Cdp := 0;
Cwd := round( 1.9846 * units);
Angle := 82.8750;
end;
with Vec^.FontInfo[ 2] do begin
Cht := round( 15.7260 * units);
Cdp := 0;
Cwd := round( 2.9486 * units);
Angle := 79.3803;
end;
with Vec^.FontInfo[ 3] do begin
Cht := round( 15.5223 * units);
Cdp := 0;
Cwd := round( 3.8806 * units);
Angle := 75.9638;
end;
with Vec^.FontInfo[ 4] do begin
Cht := round( 15.2717 * units);
Cdp := 0;
Cwd := round( 4.7724 * units);
Angle := 72.6460;
end;
with Vec^.FontInfo[ 5] do begin
Cht := round( 14.9813 * units);
Cdp := 0;
Cwd := round( 5.6180 * units);
Angle := 69.4440;
end;
with Vec^.FontInfo[ 6] do begin
Cht := round( 14.6585 * units);
Cdp := 0;
Cwd := round( 6.4131 * units);
Angle := 66.3706;
end;
with Vec^.FontInfo[ 7] do begin
Cht := round( 14.3108 * units);
Cdp := 0;
Cwd := round( 7.1554 * units);
Angle := 63.4349;
end;
with Vec^.FontInfo[ 8] do begin
Cht := round( 13.9452 * units);
Cdp := 0;
Cwd := round( 7.8442 * units);
Angle := 60.6422;
end;
with Vec^.FontInfo[ 9] do begin
Cht := round( 13.5680 * units);
Cdp := 0;
Cwd := round( 8.4800 * units);
Angle := 57.9946;
end;
with Vec^.FontInfo[ 10] do begin
Cht := round( 13.1847 * units);
Cdp := 0;
Cwd := round( 9.0645 * units);
Angle := 55.4915;
end;
with Vec^.FontInfo[ 11] do begin
Cht := round( 12.8000 * units);
Cdp := 0;
Cwd := round( 9.6000 * units);
Angle := 53.1301;
end;
with Vec^.FontInfo[ 12] do begin
Cht := round( 12.4178 * units);
Cdp := 0;
Cwd := round( 10.0895 * units);
Angle := 50.9061;
end;
with Vec^.FontInfo[ 13] do begin
Cht := round( 12.0412 * units);
Cdp := 0;
Cwd := round( 10.5361 * units);
Angle := 48.8141;
end;
with Vec^.FontInfo[ 14] do begin
Cht := round( 11.6726 * units);
Cdp := 0;
Cwd := round( 10.9431 * units);
Angle := 46.8476;
end;
with Vec^.FontInfo[ 15] do begin
Cht := round( 11.3137 * units);
Cdp := 0;
Cwd := round( 11.3137 * units);
Angle := 45.0000;
end;
with Vec^.FontInfo[ 16] do begin
Cht := round( 10.9431 * units);
Cdp := 0;
Cwd := round( 11.6726 * units);
Angle := 43.1524;
end;
with Vec^.FontInfo[ 17] do begin
Cht := round( 10.5361 * units);
Cdp := 0;
Cwd := round( 12.0412 * units);
Angle := 41.1859;
end;
with Vec^.FontInfo[ 18] do begin
Cht := round( 10.0895 * units);
Cdp := 0;
Cwd := round( 12.4178 * units);
Angle := 39.0939;
end;
with Vec^.FontInfo[ 19] do begin
Cht := round( 9.6000 * units);
Cdp := 0;
Cwd := round( 12.8000 * units);
Angle := 36.8699;
end;
with Vec^.FontInfo[ 20] do begin
Cht := round( 9.0645 * units);
Cdp := 0;
Cwd := round( 13.1847 * units);
Angle := 34.5085;
end;
with Vec^.FontInfo[ 21] do begin
Cht := round( 8.4800 * units);
Cdp := 0;
Cwd := round( 13.5680 * units);
Angle := 32.0054;
end;
with Vec^.FontInfo[ 22] do begin
Cht := round( 7.8442 * units);
Cdp := 0;
Cwd := round( 13.9452 * units);
Angle := 29.3578;
end;
with Vec^.FontInfo[ 23] do begin
Cht := round( 7.1554 * units);
Cdp := 0;
Cwd := round( 14.3108 * units);
Angle := 26.5651;
end;
with Vec^.FontInfo[ 24] do begin
Cht := round( 6.4131 * units);
Cdp := 0;
Cwd := round( 14.6585 * units);
Angle := 23.6294;
end;
with Vec^.FontInfo[ 25] do begin
Cht := round( 5.6180 * units);
Cdp := 0;
Cwd := round( 14.9813 * units);
Angle := 20.5560;
end;
with Vec^.FontInfo[ 26] do begin
Cht := round( 4.7724 * units);
Cdp := 0;
Cwd := round( 15.2717 * units);
Angle := 17.3540;
end;
with Vec^.FontInfo[ 27] do begin
Cht := round( 3.8806 * units);
Cdp := 0;
Cwd := round( 15.5223 * units);
Angle := 14.0362;
end;
with Vec^.FontInfo[ 28] do begin
Cht := round( 2.9486 * units);
Cdp := 0;
Cwd := round( 15.7260 * units);
Angle := 10.6197;
end;
with Vec^.FontInfo[ 29] do begin
Cht := round( 1.9846 * units);
Cdp := 0;
Cwd := round( 15.8764 * units);
Angle := 7.1250;
end;
with Vec^.FontInfo[ 30] do begin
Cht := round( 0.9981 * units);
Cdp := 0;
Cwd := round( 15.9688 * units);
Angle := 3.5763;
end;
with Vec^.FontInfo[ 31] do begin
Cht := 0;
Cdp := 0;
Cwd := round( 16.0000 * units);
Angle := 0.0000;
end;
with Vec^.FontInfo[ 32] do begin
Cdp := round( 0.9981 * units);
Cht := 0;
Cwd := round( 15.9688 * units);
Angle := -3.5763;
end;
with Vec^.FontInfo[ 33] do begin
Cdp := round( 1.9846 * units);
Cht := 0;
Cwd := round( 15.8764 * units);
Angle := -7.1250;
end;
with Vec^.FontInfo[ 34] do begin
Cdp := round( 2.9486 * units);
Cht := 0;
Cwd := round( 15.7260 * units);
Angle := -10.6197;
end;
with Vec^.FontInfo[ 35] do begin
Cdp := round( 3.8806 * units);
Cht := 0;
Cwd := round( 15.5223 * units);
Angle := -14.0362;
end;
with Vec^.FontInfo[ 36] do begin
Cdp := round( 4.7724 * units);
Cht := 0;
Cwd := round( 15.2717 * units);
Angle := -17.3540;
end;
with Vec^.FontInfo[ 37] do begin
Cdp := round( 5.6180 * units);
Cht := 0;
Cwd := round( 14.9813 * units);
Angle := -20.5560;
end;
with Vec^.FontInfo[ 38] do begin
Cdp := round( 6.4131 * units);
Cht := 0;
Cwd := round( 14.6585 * units);
Angle := -23.6294;
end;
with Vec^.FontInfo[ 39] do begin
Cdp := round( 7.1554 * units);
Cht := 0;
Cwd := round( 14.3108 * units);
Angle := -26.5651;
end;
with Vec^.FontInfo[ 40] do begin
Cdp := round( 7.8442 * units);
Cht := 0;
Cwd := round( 13.9452 * units);
Angle := -29.3578;
end;
with Vec^.FontInfo[ 41] do begin
Cdp := round( 8.4800 * units);
Cht := 0;
Cwd := round( 13.5680 * units);
Angle := -32.0054;
end;
with Vec^.FontInfo[ 42] do begin
Cdp := round( 9.0645 * units);
Cht := 0;
Cwd := round( 13.1847 * units);
Angle := -34.5085;
end;
with Vec^.FontInfo[ 43] do begin
Cdp := round( 9.6000 * units);
Cht := 0;
Cwd := round( 12.8000 * units);
Angle := -36.8699;
end;
with Vec^.FontInfo[ 44] do begin
Cdp := round( 10.0895 * units);
Cht := 0;
Cwd := round( 12.4178 * units);
Angle := -39.0939;
end;
with Vec^.FontInfo[ 45] do begin
Cdp := round( 10.5361 * units);
Cht := 0;
Cwd := round( 12.0412 * units);
Angle := -41.1859;
end;
with Vec^.FontInfo[ 46] do begin
Cdp := round( 10.9431 * units);
Cht := 0;
Cwd := round( 11.6726 * units);
Angle := -43.1524;
end;
with Vec^.FontInfo[ 47] do begin
Cdp := round( 11.3137 * units);
Cht := 0;
Cwd := round( 11.3137 * units);
Angle := -45.0000;
end;
with Vec^.FontInfo[ 48] do begin
Cdp := round ( 11.6726 * units);
Cht := 0;
Cwd := round( 10.9431 * units);
Angle := -46.8476;
end;
with Vec^.FontInfo[ 49] do begin
Cdp := round ( 12.0412 * units);
Cht := 0;
Cwd := round( 10.5361 * units);
Angle := -48.8141;
end;
with Vec^.FontInfo[ 50] do begin
Cdp := round ( 12.4178 * units);
Cht := 0;
Cwd := round( 10.0895 * units);
Angle := -50.9061;
end;
with Vec^.FontInfo[ 51] do begin
Cdp := round ( 12.8000 * units);
Cht := 0;
Cwd := round( 9.6000 * units);
Angle := -53.1301;
end;
with Vec^.FontInfo[ 52] do begin
Cdp := round ( 13.1847 * units);
Cht := 0;
Cwd := round( 9.0645 * units);
Angle := -55.4915;
end;
with Vec^.FontInfo[ 53] do begin
Cdp := round ( 13.5680 * units);
Cht := 0;
Cwd := round( 8.4800 * units);
Angle := -57.9946;
end;
with Vec^.FontInfo[ 54] do begin
Cdp := round ( 13.9452 * units);
Cht := 0;
Cwd := round( 7.8442 * units);
Angle := -60.6422;
end;
with Vec^.FontInfo[ 55] do begin
Cdp := round ( 14.3108 * units);
Cht := 0;
Cwd := round( 7.1554 * units);
Angle := -63.4349;
end;
with Vec^.FontInfo[ 56] do begin
Cdp := round ( 14.6585 * units);
Cht := 0;
Cwd := round( 6.4131 * units);
Angle := -66.3706;
end;
with Vec^.FontInfo[ 57] do begin
Cdp := round ( 14.9813 * units);
Cht := 0;
Cwd := round( 5.6180 * units);
Angle := -69.4440;
end;
with Vec^.FontInfo[ 58] do begin
Cdp := round ( 15.2717 * units);
Cht := 0;
Cwd := round( 4.7724 * units);
Angle := -72.6460;
end;
with Vec^.FontInfo[ 59] do begin
Cdp := round ( 15.5223 * units);
Cht := 0;
Cwd := round( 3.8806 * units);
Angle := -75.9638;
end;
with Vec^.FontInfo[ 60] do begin
Cdp := round ( 15.7260 * units);
Cht := 0;
Cwd := round( 2.9486 * units);
Angle := -79.3803;
end;
with Vec^.FontInfo[ 61] do begin
Cdp := round ( 15.8764 * units);
Cht := 0;
Cwd := round( 1.9846 * units);
Angle := -82.8750;
end;
with Vec^.FontInfo[ 62] do begin
Cdp := round ( 15.9688 * units);
Cht := 0;
Cwd := round( 0.9981 * units);
Angle := -86.4237;
end;
with Vec^.FontInfo[ 63] do begin
Cht := round( 8.0000 * units);
Cdp := 0;
Cwd := 0;
Angle := 90.0000;
end;
with Vec^.FontInfo[ 64] do begin
Cht := round( 7.9382 * units);
Cdp := 0;
Cwd := round( 0.9923 * units);
Angle := 82.8750;
end;
with Vec^.FontInfo[ 65] do begin
Cht := round( 7.7611 * units);
Cdp := 0;
Cwd := round( 1.9403 * units);
Angle := 75.9638;
end;
with Vec^.FontInfo[ 66] do begin
Cht := round( 7.4906 * units);
Cdp := 0;
Cwd := round( 2.8090 * units);
Angle := 69.4440;
end;
with Vec^.FontInfo[ 67] do begin
Cht := round( 7.1554 * units);
Cdp := 0;
Cwd := round( 3.5777 * units);
Angle := 63.4349;
end;
with Vec^.FontInfo[ 68] do begin
Cht := round( 6.7840 * units);
Cdp := 0;
Cwd := round( 4.2400 * units);
Angle := 57.9946;
end;
with Vec^.FontInfo[ 69] do begin
Cht := round( 6.4000 * units);
Cdp := 0;
Cwd := round( 4.8000 * units);
Angle := 53.1301;
end;
with Vec^.FontInfo[ 70] do begin
Cht := round( 6.0206 * units);
Cdp := 0;
Cwd := round( 5.2680 * units);
Angle := 48.8141;
end;
with Vec^.FontInfo[ 71] do begin
Cht := round( 5.6569 * units);
Cdp := 0;
Cwd := round( 5.6569 * units);
Angle := 45.0000;
end;
with Vec^.FontInfo[ 72] do begin
Cht := round( 5.2680 * units);
Cdp := 0;
Cwd := round( 6.0206 * units);
Angle := 41.1859;
end;
with Vec^.FontInfo[ 73] do begin
Cht := round( 4.8000 * units);
Cdp := 0;
Cwd := round( 6.4000 * units);
Angle := 36.8699;
end;
with Vec^.FontInfo[ 74] do begin
Cht := round( 4.2400 * units);
Cdp := 0;
Cwd := round( 6.7840 * units);
Angle := 32.0054;
end;
with Vec^.FontInfo[ 75] do begin
Cht := round( 3.5777 * units);
Cdp := 0;
Cwd := round( 7.1554 * units);
Angle := 26.5651;
end;
with Vec^.FontInfo[ 76] do begin
Cht := round( 2.8090 * units);
Cdp := 0;
Cwd := round( 7.4906 * units);
Angle := 20.5560;
end;
with Vec^.FontInfo[ 77] do begin
Cht := round( 1.9403 * units);
Cdp := 0;
Cwd := round( 7.7611 * units);
Angle := 14.0362;
end;
with Vec^.FontInfo[ 78] do begin
Cht := round( 0.9923 * units);
Cdp := 0;
Cwd := round( 7.9382 * units);
Angle := 7.1250;
end;
with Vec^.FontInfo[ 79] do begin
Cht := 0;
Cdp := 0;
Cwd := round( 8.0000 * units);
Angle := 0.0000;
end;
with Vec^.FontInfo[ 80] do begin
Cdp := round( 0.9923 * units);
Cht := 0;
Cwd := round( 7.9382 * units);
Angle := -7.1250;
end;
with Vec^.FontInfo[ 81] do begin
Cdp := round( 1.9403 * units);
Cht := 0;
Cwd := round( 7.7611 * units);
Angle := -14.0362;
end;
with Vec^.FontInfo[ 82] do begin
Cdp := round( 2.8090 * units);
Cht := 0;
Cwd := round( 7.4906 * units);
Angle := -20.5560;
end;
with Vec^.FontInfo[ 83] do begin
Cdp := round( 3.5777 * units);
Cht := 0;
Cwd := round( 7.1554 * units);
Angle := -26.5651;
end;
with Vec^.FontInfo[ 84] do begin
Cdp := round( 4.2400 * units);
Cht := 0;
Cwd := round( 6.7840 * units);
Angle := -32.0054;
end;
with Vec^.FontInfo[ 85] do begin
Cdp := round( 4.8000 * units);
Cht := 0;
Cwd := round( 6.4000 * units);
Angle := -36.8699;
end;
with Vec^.FontInfo[ 86] do begin
Cdp := round( 5.2680 * units);
Cht := 0;
Cwd := round( 6.0206 * units);
Angle := -41.1859;
end;
with Vec^.FontInfo[ 87] do begin
Cdp := round( 5.6569 * units);
Cht := 0;
Cwd := round( 5.6569 * units);
Angle := -45.0000;
end;
with Vec^.FontInfo[ 88] do begin
Cdp := round ( 6.0206 * units);
Cht := 0;
Cwd := round( 5.2680 * units);
Angle := -48.8141;
end;
with Vec^.FontInfo[ 89] do begin
Cdp := round ( 6.4000 * units);
Cht := 0;
Cwd := round( 4.8000 * units);
Angle := -53.1301;
end;
with Vec^.FontInfo[ 90] do begin
Cdp := round ( 6.7840 * units);
Cht := 0;
Cwd := round( 4.2400 * units);
Angle := -57.9946;
end;
with Vec^.FontInfo[ 91] do begin
Cdp := round ( 7.1554 * units);
Cht := 0;
Cwd := round( 3.5777 * units);
Angle := -63.4349;
end;
with Vec^.FontInfo[ 92] do begin
Cdp := round ( 7.4906 * units);
Cht := 0;
Cwd := round( 2.8090 * units);
Angle := -69.4440;
end;
with Vec^.FontInfo[ 93] do begin
Cdp := round ( 7.7611 * units);
Cht := 0;
Cwd := round( 1.9403 * units);
Angle := -75.9638;
end;
with Vec^.FontInfo[ 94] do begin
Cdp := round ( 7.9382 * units);
Cht := 0;
Cwd := round( 0.9923 * units);
Angle := -82.8750;
end;
with Vec^.FontInfo[ 95] do begin
Cdp := round ( 8.0000 * units);
Cht := 0;
Cwd := 0;
Angle := -90.0000;
end;
with Vec^.FontInfo[ 96] do begin
Cht := round( 4.0000 * units);
Cdp := 0;
Cwd := 0;
Angle := 90.0000;
end;
with Vec^.FontInfo[ 97] do begin
Cht := round( 3.8806 * units);
Cdp := 0;
Cwd := round( 0.9701 * units);
Angle := 75.9638;
end;
with Vec^.FontInfo[ 98] do begin
Cht := round( 3.5777 * units);
Cdp := 0;
Cwd := round( 1.7889 * units);
Angle := 63.4349;
end;
with Vec^.FontInfo[ 99] do begin
Cht := round( 3.2000 * units);
Cdp := 0;
Cwd := round( 2.4000 * units);
Angle := 53.1301;
end;
with Vec^.FontInfo[100] do begin
Cht := round( 2.8284 * units);
Cdp := 0;
Cwd := round( 2.8284 * units);
Angle := 45.0000;
end;
with Vec^.FontInfo[101] do begin
Cht := round( 2.4000 * units);
Cdp := 0;
Cwd := round( 3.2000 * units);
Angle := 36.8699;
end;
with Vec^.FontInfo[102] do begin
Cht := round( 1.7889 * units);
Cdp := 0;
Cwd := round( 3.5777 * units);
Angle := 26.5651;
end;
with Vec^.FontInfo[103] do begin
Cht := round( 0.9701 * units);
Cdp := 0;
Cwd := round( 3.8806 * units);
Angle := 14.0362;
end;
with Vec^.FontInfo[104] do begin
Cht := 0;
Cdp := 0;
Cwd := round( 4.0000 * units);
Angle := 0.0000;
end;
with Vec^.FontInfo[105] do begin
Cdp := round( 0.9701 * units);
Cht := 0;
Cwd := round( 3.8806 * units);
Angle := -14.0362;
end;
with Vec^.FontInfo[106] do begin
Cdp := round( 1.7889 * units);
Cht := 0;
Cwd := round( 3.5777 * units);
Angle := -26.5651;
end;
with Vec^.FontInfo[107] do begin
Cdp := round( 2.4000 * units);
Cht := 0;
Cwd := round( 3.2000 * units);
Angle := -36.8699;
end;
with Vec^.FontInfo[108] do begin
Cdp := round( 2.8284 * units);
Cht := 0;
Cwd := round( 2.8284 * units);
Angle := -45.0000;
end;
with Vec^.FontInfo[109] do begin
Cdp := round ( 3.2000 * units);
Cht := 0;
Cwd := round( 2.4000 * units);
Angle := -53.1301;
end;
with Vec^.FontInfo[110] do begin
Cdp := round ( 3.5777 * units);
Cht := 0;
Cwd := round( 1.7889 * units);
Angle := -63.4349;
end;
with Vec^.FontInfo[111] do begin
Cdp := round ( 3.8806 * units);
Cht := 0;
Cwd := round( 0.9701 * units);
Angle := -75.9638;
end;
with Vec^.FontInfo[112] do begin
Cdp := round ( 4.0000 * units);
Cht := 0;
Cwd := 0;
Angle := -90.0000;
end;
with Vec^.FontInfo[113] do begin
Cht := round( 2.0000 * units);
Cdp := 0;
Cwd := 0;
Angle := 90.0000;
end;
with Vec^.FontInfo[114] do begin
Cht := round( 1.7889 * units);
Cdp := 0;
Cwd := round( 0.8944 * units);
Angle := 63.4349;
end;
with Vec^.FontInfo[115] do begin
Cht := round( 1.4142 * units);
Cdp := 0;
Cwd := round( 1.4142 * units);
Angle := 45.0000;
end;
with Vec^.FontInfo[116] do begin
Cht := round( 0.8944 * units);
Cdp := 0;
Cwd := round( 1.7889 * units);
Angle := 26.5651;
end;
with Vec^.FontInfo[117] do begin
Cht := 0;
Cdp := 0;
Cwd := round( 2.0000 * units);
Angle := 0.0000;
end;
with Vec^.FontInfo[118] do begin
Cdp := round( 0.8944 * units);
Cht := 0;
Cwd := round( 1.7889 * units);
Angle := -26.5651;
end;
with Vec^.FontInfo[119] do begin
Cdp := round( 1.4142 * units);
Cht := 0;
Cwd := round( 1.4142 * units);
Angle := -45.0000;
end;
with Vec^.FontInfo[120] do begin
Cdp := round ( 1.7889 * units);
Cht := 0;
Cwd := round( 0.8944 * units);
Angle := -63.4349;
end;
with Vec^.FontInfo[121] do begin
Cdp := round ( 2.0000 * units);
Cht := 0;
Cwd := 0;
Angle := -90.0000;
end;
with Vec^.FontInfo[122] do begin
Cht := round( 1.0000 * units);
Cdp := 0;
Cwd := 0;
Angle := 90.0000;
end;
with Vec^.FontInfo[123] do begin
Cht := round( 0.7071 * units);
Cdp := 0;
Cwd := round( 0.7071 * units);
Angle := 45.0000;
end;
with Vec^.FontInfo[124] do begin
Cht := 0;
Cdp := 0;
Cwd := round( 1.0000 * units);
Angle := 0.0000;
end;
with Vec^.FontInfo[125] do begin
Cdp := round( 0.7071 * units);
Cht := 0;
Cwd := round( 0.7071 * units);
Angle := -45.0000;
end;
with Vec^.FontInfo[126] do begin
Cdp := round ( 1.0000 * units);
Cht := 0;
Cwd := 0;
Angle := -90.0000;
end;
with Vec^.FontInfo[127] do begin
Cht := 0;
Cdp := 0;
Cwd := 0;
Angle := -90.0000;
end;
end; (* define vectors *)
{-------------------------------------------------}
(* If, for some reason, you do not want to deal with
music capabilities, replace the body of this procedure
with just a begin end; pair and also the TylBeam proc.
*)
procedure definebeams (* var M : pMusFontInfRec *);
var i : integer;
begin
end;
{----------------------------------------------------------}
(* use pre-calculated coordinates of a circle that has a